Game apparatus.



C. A. GOLOMB.

GAME APPARATUS. APPLIOATIOR Hum no. 22, 1909.

Patented Sept 20, 1910.

CHARLES A. COLOMB, OF ELGIN, ILLINOIS.

GAME APPARATUS.

To all whom it may concern:

Be it known that I, CHARLES A. COLOMB,

a citizen of the United States, residing at nElgin, in the county ofKane, State of Illinois, have invented certain newand usefulImprovements 1n Game Apparatus; and I do hereby declare the following tobe a full,

clear, and exact description of the invention,

I such as will enable others skilled in the art .towhich it appertainsto make and use the same.

This invention relates to improvements in of the class comprlsing acrossing lines and diagonal lines, and a plurality of men or figures tobe moved upon 3 the lines, and has for one of its objects to produce adevice of this character calculated to instruct and amuse a player andto exercise the mind during the playing.

WVith this and other objects in view, the invention consists in thearrangement and construction of the board and the men or figures,herei-naftershown and described and then specifically pointed out in theclaim; and, in the drawing,

The figure represents a plan view of the improved device with the men orfigures thereon as they will appear atthe starting point of the game.

The board may be of any required size and of any suitable material, andis represented as a whole at 10, and is preferably square and providedwith a projecting portion 11 also preferably square but of smaller areathan the main board 10. The board 1011 is provided with a plurality ofright angled lines 12 crossin each other and producing a plurality ofsquare surfaces in checker-board form, the right angled lines producedinto the projecting portion 11 and extending the square figures intothis extended portion.

The lines 12 upon the main body 10 form a series of square figures ofequal sizes, and

. extending diagonally across the lines 12 of the body 10 are twodiagonal lines 131 1, the diagonal lines being arranged to out acrossthe corners of the squares over which they pass, as shown.

Extending diagonally across the squares of the extension 11 are twodiagonal lines 1516, these latter diagonal lines also cutting. acrossthe corners of the square figures upon the extension 11. Any requirednumber of the men may be employed, and one Specification of LettersPatent.

Patented Sept. 20, 1910.

Application filed December 22, 1909. Serial No. 534,483.

special man or figure will also be employed and designated in anydistinctive manner.

For the purpose of illustration a board having thirty-six square figuresupon the body portion and four square figures upon the extension isshown, but it will be understood that any required number of the squarefigures may be employed and arranged in any desired order, but thefigures will preferably be arranged as shown.

For the purpose of illustration fourteen of the playing figures or menare shown and represented at 17 and one special figure represented at18. Any distinctive marks may be employed upon the figures 17 and 18 todesignate them, but for the purpose of illustration some of the figures17 are marked Hunter and some marked Dog, while the figure 18 is markedLion, the game being preferably designed to represent a lion hunt.

In starting the game the figures 17 are arranged upon the crossingpoints of the lower two rows of figures, while the lion figure isarranged upon any of the other crossing points upon the board notoccupied by the figures 17, for instance upon the crossing points nextabove the upper line of the figures 17. Any number of persons may playthe game, but one player will be designated to operate the figure 18,while the remaining players operate the figures 17 in order. It will beunderstood that the figure 18 and one of the figures 17 must be movedalternately, that is to say every time that one of the figures 17 ismoved the figure 18 must be next moved, and so on continuously, and thegame is for the player or players who are designated to operate-thefigures 17 to drive the lion 18 into the extension 11, while the objectof the player who is designated to operate the lion figure is to jumpthe remaining figures and remove them from the board, and if the playerwho is operating the lion figure succeeds in capturing a certainpredetermined number of the men 17, he wins the game, but if the playerswho are operating the figures 17 succeed in driving the lion into theextension 11 they win the game. The figures 17 being prohibited fromjumping the figure 18, while the figure 18 is permitted to jump thefigures 17, gives the single figure 18 an equal advantage with thenumerous figures 17 and by manipulating the figures 17 the figure 18 maybe surrounded or forced to move to- Ward the extension 11, and thismoving of the figure 18 is called driving, and the efforts of thepersons moving the figures 17 Will be to thus drive the figure 18 intothe extension 11, as above noted. The figures must all move upon thelines upon the board either diagonally upon the lines 1314 or 1516 orupon the square lines 12, and may be moved in any direction. The figures17 are not permitted to jump the figure 18, but the figure 18 can jumpany of the figures 17, provided, in the course of the movement, one ofthe figures 17 is located upon a pair of the crossing lines next to thelion figure and with a vacant set of crossing lines at the opposite sideof the figure 17, similar to the jumping operations of the king in thegame of checkers.

It Will be obvious that many different rules may be devised forcontrolling the playing of the game, and it is not-thought necessary toelaborate more fully in the description of the playing of the game, butto illustrate the action, in starting the game one of the men 17 ismoved along one of the lines 12 or the lines 1416, but they must becareful not to expose the figure Which is moved to the danger of beingjumped by the lion figure 18. The lionfigure is then moved in anydesired direction, the aim being to locate the figure 18 in the rear ofone of the hunter figures, and the skill of the players Who operate thefigures 17 is exercised to avoid being jumped by the lion figure andalso to drive the lion figure into the extension 11, While the skill ofthe player Who operates the lion figure is exercised to move the lionfigure into position to enable itto jump the hunter and dog figures andto avoid being driven into the extension 11.

It Will thus be obvious that a simply debe of any suitable material andof any suitable form.

What is claimed is A game apparatus comprising a board formed of a bodyportion and an extension portion, said body and extension portions beingeach provided with a plurality of lines crossing at right angles,diagonal lines crossing the body of the board obliquely and cut ting theright angled lines at their crossing .7 points, diagonal lines crossingthe extension portion of the board obliquely and cutting" the rightangled lines thereon at their crossing points, a special figure having adistinc tive designation, and a plurality offigures being movable uponsaid right angledand oblique lines.

In testimony whereof, I affix my signature, in presence of tWoWitnesses.

CHARLES A. COLOMB,

lVitnesses CARRIE CoLoMB, ABEL CARLsoN.

having distinctive designations, said figures

